Taxi Sort: City Rush
About Taxi Sort: City Rush
By mehmetalialtinok95.Okku9 playsCreate “Taxi Sort: City Rush,” a portrait 2D mobile puzzle game. In each short level, tap taxis in an order that lets unblocked cars exit the crowded parking lot and pick up waiting passengers of the same color. Manage the limited waiting area: too many unmatched taxis there means a loss. Progress through increasingly challenging layouts and more colors, with buses and special vehicles introduced as obstacles or sorting challenges. Make the game fully playable and winnable, with clear taps, blocking rules, passenger matching, win/loss conditions, and a 20–60 second pace. Add satisfying vehicle movement, sounds and particles, coins, vehicle skins, a city progression map, local save, and rewarded-ad placeholders for undo, one extra waiting slot, revive, and double coins....more
Show less
About Taxi Sort: City Rush
Create “Taxi Sort: City Rush,” a portrait 2D mobile puzzle game. In each short level, tap taxis in an order that lets unblocked cars exit the crowded parking lot and pick up waiting passengers of the same color. Manage the limited waiting area: too many unmatched taxis there means a loss. Progress through increasingly challenging layouts and more colors, with buses and special vehicles introduced as obstacles or sorting challenges. Make the game fully playable and winnable, with clear taps, blocking rules, passenger matching, win/loss conditions, and a 20–60 second pace. Add satisfying vehicle movement, sounds and particles, coins, vehicle skins, a city progression map, local save, and rewarded-ad placeholders for undo, one extra waiting slot, revive, and double coins....more
Create “Taxi Sort: City Rush,” a portrait 2D mobile puzzle game. In each short level, tap taxis in an order that lets unblocked cars exit the crowded parking lot and pick up waiting passengers of the same color. Manage the limited waiting area: too many unmatched taxis there means a loss. Progress through increasingly challenging layouts and more colors, with buses and special vehicles introduced as obstacles or sorting challenges. Make the game fully playable and winnable, with clear taps, blocking rules, passenger matching, win/loss conditions, and a 20–60 second pace. Add satisfying vehicle movement, sounds and particles, coins, vehicle skins, a city progression map, local save, and rewarded-ad placeholders for undo, one extra waiting slot, revive, and double coins.










