A Steam-quality first-person psychological horror game inspired by the Backrooms, titled around “Six Tapes.” Each run generates a new maze of eerie, shifting hallway spaces. A persistent presence hunts the player through the procedural layout, escalating pressure through increasingly aggressive behavior, sound cues, and tighter survival windows. The player’s core loop is to read the maze, interpret unsettling audio/visual tells, and push toward one of multiple exits while surviving the hunt’s escalation. The six tapes are recovered during runs to provide short-term guidance/grounding clues, but they do not turn the game into combat—they support navigation decisions and heighten psychological dread. The experience is tense, replayable, and winnable by learning patterns and finding routes to exits under pressure....more
A Steam-quality first-person psychological horror game inspired by the Backrooms, titled around “Six Tapes.” Each run generates a new maze of eerie, shifting hallway spaces. A persistent presence hunts the player through the procedural layout, escalating pressure through increasingly aggressive behavior, sound cues, and tighter survival windows. The player’s core loop is to read the maze, interpret unsettling audio/visual tells, and push toward one of multiple exits while surviving the hunt’s escalation. The six tapes are recovered during runs to provide short-term guidance/grounding clues, but they do not turn the game into combat—they support navigation decisions and heighten psychological dread. The experience is tense, replayable, and winnable by learning patterns and finding routes to exits under pressure.