Serpent Siege
About Serpent Siege
By Garney_Games44 playsActionCreate a 1–2 player, top-down arcade game in a Congo maze, rendered in Commodore 64-style pixel art with C64-style font and square-wave synth audio. Players are US soldiers fighting a giant snake in round-based gameplay. Start with a lobby offering Solo or Co-Op and a Start button. The snake begins with six segments, moves slowly and steadily with fluid turns through the maze, and has a health bar at the top center with the round counter directly above it. Player 1's score appears in the top-left corner and Player 2's in the top-right. Players use semi-automatic guns with no ammo count; shots fire only in the direction the player is moving. Maze obstacles provide cover. Players earn points by damaging the snake, and defeating it awards 2000 points....more
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About Serpent Siege
Create a 1–2 player, top-down arcade game in a Congo maze, rendered in Commodore 64-style pixel art with C64-style font and square-wave synth audio. Players are US soldiers fighting a giant snake in round-based gameplay. Start with a lobby offering Solo or Co-Op and a Start button. The snake begins with six segments, moves slowly and steadily with fluid turns through the maze, and has a health bar at the top center with the round counter directly above it. Player 1's score appears in the top-left corner and Player 2's in the top-right. Players use semi-automatic guns with no ammo count; shots fire only in the direction the player is moving. Maze obstacles provide cover. Players earn points by damaging the snake, and defeating it awards 2000 points....more
Create a 1–2 player, top-down arcade game in a Congo maze, rendered in Commodore 64-style pixel art with C64-style font and square-wave synth audio. Players are US soldiers fighting a giant snake in round-based gameplay. Start with a lobby offering Solo or Co-Op and a Start button. The snake begins with six segments, moves slowly and steadily with fluid turns through the maze, and has a health bar at the top center with the round counter directly above it. Player 1's score appears in the top-left corner and Player 2's in the top-right. Players use semi-automatic guns with no ammo count; shots fire only in the direction the player is moving. Maze obstacles provide cover. Players earn points by damaging the snake, and defeating it awards 2000 points.










