Save the Ball from Bees
About Save the Ball from Bees
By gleb78980.7jEA7 playsBuild a 2D Phaser cartoon game called Save the Ball from Bees. The player protects a yellow ball with a face by drawing a solid physical line that responds to gravity. Each level begins with a 30-second drawing phase showing “Time to draw: X” and a Ready button; pressing Ready or letting the timer expire starts the bee attack and a 15-second survival timer. Bees fly toward the ball, and touching it means losing; survive until the timer ends to win. Include 50 levels, starting with 3 bees and adding one bee plus increased bee speed per level. Change the map environment every five levels for 10 variations. Include a main menu, “Level X/50” counter, restart button, localStorage progress saving, and main-menu background music with a working sound toggle....more
About Save the Ball from Bees
Build a 2D Phaser cartoon game called Save the Ball from Bees. The player protects a yellow ball with a face by drawing a solid physical line that responds to gravity. Each level begins with a 30-second drawing phase showing “Time to draw: X” and a Ready button; pressing Ready or letting the timer expire starts the bee attack and a 15-second survival timer. Bees fly toward the ball, and touching it means losing; survive until the timer ends to win. Include 50 levels, starting with 3 bees and adding one bee plus increased bee speed per level. Change the map environment every five levels for 10 variations. Include a main menu, “Level X/50” counter, restart button, localStorage progress saving, and main-menu background music with a working sound toggle....more
Build a 2D Phaser cartoon game called Save the Ball from Bees. The player protects a yellow ball with a face by drawing a solid physical line that responds to gravity. Each level begins with a 30-second drawing phase showing “Time to draw: X” and a Ready button; pressing Ready or letting the timer expire starts the bee attack and a 15-second survival timer. Bees fly toward the ball, and touching it means losing; survive until the timer ends to win. Include 50 levels, starting with 3 bees and adding one bee plus increased bee speed per level. Change the map environment every five levels for 10 variations. Include a main menu, “Level X/50” counter, restart button, localStorage progress saving, and main-menu background music with a working sound toggle.










