A story-driven game set in the UK where the player plays a support worker guiding a 10-year-old boy in residential childcare. Each scenario places the boy in a real-world situation involving potential safety and safeguarding risks. The player must spot hazards and safeguarding red flags using a mix of text, inspection (highlight/inspect), and dialogue cues—then choose supportive, protective responses that encourage positive risk-taking while preventing harm. The game aims to feel realistic and emotionally grounded, focusing on communication, boundaries, and confidence-building through winnable safeguarding decisions....more
A story-driven game set in the UK where the player plays a support worker guiding a 10-year-old boy in residential childcare. Each scenario places the boy in a real-world situation involving potential safety and safeguarding risks. The player must spot hazards and safeguarding red flags using a mix of text, inspection (highlight/inspect), and dialogue cues—then choose supportive, protective responses that encourage positive risk-taking while preventing harm. The game aims to feel realistic and emotionally grounded, focusing on communication, boundaries, and confidence-building through winnable safeguarding decisions.