Pocketwild
About Pocketwild
By jonah.patterson.xr2z6 playsCreate only the opening sequence for Pocketwild, a cozy, whimsical, slightly mysterious, low-resolution retro pixel-art mobile game. In a small personal room, introduce the player's permanent little companion, let the player name them, and share a simple wave or hello. Keep it warm and charming, with touch-friendly interaction and a brief, easy-to-follow flow. Do not build the wider exploration, collection, crafting, trading, or social systems yet....more
About Pocketwild
Create only the opening sequence for Pocketwild, a cozy, whimsical, slightly mysterious, low-resolution retro pixel-art mobile game. In a small personal room, introduce the player's permanent little companion, let the player name them, and share a simple wave or hello. Keep it warm and charming, with touch-friendly interaction and a brief, easy-to-follow flow. Do not build the wider exploration, collection, crafting, trading, or social systems yet....more
Create only the opening sequence for Pocketwild, a cozy, whimsical, slightly mysterious, low-resolution retro pixel-art mobile game. In a small personal room, introduce the player's permanent little companion, let the player name them, and share a simple wave or hello. Keep it warm and charming, with touch-friendly interaction and a brief, easy-to-follow flow. Do not build the wider exploration, collection, crafting, trading, or social systems yet.
- Developer:jonah.patterson.xr2z
- Plays:6
- Remixes:0










