Create a 2D single-player escape game called Last Minute. The player is trapped in a compact room with a visible countdown timer and must search for clues, solve connected puzzles, and unlock the exit before time runs out. The tone is tense and urgent, with clear rules, readable interactions, and a winnable objective....more
Create a 2D single-player escape game called Last Minute. The player is trapped in a compact room with a visible countdown timer and must search for clues, solve connected puzzles, and unlock the exit before time runs out. The tone is tense and urgent, with clear rules, readable interactions, and a winnable objective.