Create a top-down street/physics football game for single-player where the player scores by timing and aiming “flicks” to control the ball’s momentum and trajectory. The match is played against AI defenders/goalie on a compact pitch, with physics-based ball movement, clear shot/pass opportunities, and an objective that can be won by out-flicking the AI to finish goals....more
Create a top-down street/physics football game for single-player where the player scores by timing and aiming “flicks” to control the ball’s momentum and trajectory. The match is played against AI defenders/goalie on a compact pitch, with physics-based ball movement, clear shot/pass opportunities, and an objective that can be won by out-flicking the AI to finish goals.