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A singleplayer storydriven deck-building adventure played on an isometric world map. Explore and make narrative choices to discover collectible cards, then use a six-card hand in turn-based tactical battles on a grid. Cards have weight and health, simple effects, and push-based movement inspired by sumo; enemy movement is shown with arrows so every turn can be planned. Win by defeating the opposing side or by holding all four corners or the middle three spaces for two consecutive turns. The player is represented by a main card embodying the Id, Ego, or Superego....more
A singleplayer storydriven deck-building adventure played on an isometric world map. Explore and make narrative choices to discover collectible cards, then use a six-card hand in turn-based tactical battles on a grid. Cards have weight and health, simple effects, and push-based movement inspired by sumo; enemy movement is shown with arrows so every turn can be planned. Win by defeating the opposing side or by holding all four corners or the middle three spaces for two consecutive turns. The player is represented by a main card embodying the Id, Ego, or Superego.