Create a minimalist 2D single-player puzzle game called “Don’t Trust the Game.” In a dark, clean interface with simple geometric elements, smooth transitions, and subtle sound effects, the player completes five short tutorial puzzles that progressively teach them not to trust on-screen instructions. Each level has a clear objective, success and failure states, restart and Next Level buttons, and a simple modular structure for adding more puzzles later....more
Create a minimalist 2D single-player puzzle game called “Don’t Trust the Game.” In a dark, clean interface with simple geometric elements, smooth transitions, and subtle sound effects, the player completes five short tutorial puzzles that progressively teach them not to trust on-screen instructions. Each level has a clear objective, success and failure states, restart and Next Level buttons, and a simple modular structure for adding more puzzles later.