A short single-player 2D trick/troll puzzle game where each level presents a setup that seems solvable “normally,” but the actual win comes from doing the unexpected twist. The goal is to reach the required interaction/outcome, then reveal the punchline that reframes what the player thought was happening....more
A short single-player 2D trick/troll puzzle game where each level presents a setup that seems solvable “normally,” but the actual win comes from doing the unexpected twist. The goal is to reach the required interaction/outcome, then reveal the punchline that reframes what the player thought was happening.