Lighting Engine Ver 2

This is my lighting engine. It has taken me well over a month to get to this stage. It is very simple to implement into your own game. it currently has: Global illumination, Point lights, Global shadows during the day, point light shadows. Also comes with a bunch of other goodies like pathfinding, Tilemap loading, animations, sprite sheets, a weather system, day/night cycle with editable time periods and global illumination colours. Version 3 will have snow, lightening & Thunder, water impact particles, ground water when raining and the ability for moving light sources.

  • Developer:LordBoots
  • Plays:888
  • Remixes:156
  • Platform:Browser (desktop & mobile)