Battle Cars 3DTemplate
About Battle Cars 3DTemplate
By LordBoots527 plays81 remixesThis as a template for a basic 3D battle car game OR just a car game if you want to remove the battle car features.
Controls:
Steering - WASD
Brake - space
Cycle target - T (only enemies on screen can be cycled to)
Fire Turret - Left-Click (fully automatic, tracks the target)
Toggle camera follow mode - C
All the assets were hand made by myself so feel free to use and distribute them as you see fit.
The car controller is rather basic right now but I am working on assign real physics to it.
There is bone based movement for the wheels and suspensions (if you choose to use it) as well as the steering wheel.
Fixed in future updates:
Wheels on enemy cars don't rotate, they seem to copy the plyers rotation. Working on a fix now.
Collisions, currently there are no collisions. These could be added without issue by asking rosie to do so....more
About Battle Cars 3DTemplate
This as a template for a basic 3D battle car game OR just a car game if you want to remove the battle car features. Controls: Steering - WASD Brake - space Cycle target - T (only enemies on screen can be cycled to) Fire Turret - Left-Click (fully automatic, tracks the target) Toggle camera follow mode - C All the assets were hand made by myself so feel free to use and distribute them as you see fit. The car controller is rather basic right now but I am working on assign real physics to it. There is bone based movement for the wheels and suspensions (if you choose to use it) as well as the steering wheel. Fixed in future updates: Wheels on enemy cars don't rotate, they seem to copy the plyers rotation. Working on a fix now. Collisions, currently there are no collisions. These could be added without issue by asking rosie to do so....more
This as a template for a basic 3D battle car game OR just a car game if you want to remove the battle car features. Controls: Steering - WASD Brake - space Cycle target - T (only enemies on screen can be cycled to) Fire Turret - Left-Click (fully automatic, tracks the target) Toggle camera follow mode - C All the assets were hand made by myself so feel free to use and distribute them as you see fit. The car controller is rather basic right now but I am working on assign real physics to it. There is bone based movement for the wheels and suspensions (if you choose to use it) as well as the steering wheel. Fixed in future updates: Wheels on enemy cars don't rotate, they seem to copy the plyers rotation. Working on a fix now. Collisions, currently there are no collisions. These could be added without issue by asking rosie to do so.
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