Started: August 3rd, 2026. Chaos Grid is a fast local pass-turn board game for 1–8 players on a 6×6 grid with blocks and tokens. Each player starts by placing 2 tokens on the outer border. On your turn you take exactly 2 actions chosen from Move, Place, Swap, Flip, and Block. The goal is high score over a timed/turn-limit session (e.g., 16×players turns in standard play), with scoring from rows, columns, flips, Core entry, Core-token pressure, blocks that stop flips, and center control. Movement is orthogonal with a no-return constraint, diagonal movement only after an orthogonal move happened on the immediately previous turn by that token. Push happens only when your Move lands orthogonally adjacent to an occupied enemy square: you push that enemy 1 cell (using both actions); double-push removes the pushed token(s), and you cannot push the same enemy token on consecutive pushes....more
Started: August 3rd, 2026. Chaos Grid is a fast local pass-turn board game for 1–8 players on a 6×6 grid with blocks and tokens. Each player starts by placing 2 tokens on the outer border. On your turn you take exactly 2 actions chosen from Move, Place, Swap, Flip, and Block. The goal is high score over a timed/turn-limit session (e.g., 16×players turns in standard play), with scoring from rows, columns, flips, Core entry, Core-token pressure, blocks that stop flips, and center control. Movement is orthogonal with a no-return constraint, diagonal movement only after an orthogonal move happened on the immediately previous turn by that token. Push happens only when your Move lands orthogonally adjacent to an occupied enemy square: you push that enemy 1 cell (using both actions); double-push removes the pushed token(s), and you cannot push the same enemy token on consecutive pushes.