Description
CAVE CONTROL ABYSS VERSION BY GONENUCLEARSTUDIOS [Inspired by IH8coding Studios and Made for my Brother Gugs] inspired by Perplexity Ai game that took the world by storm VERSION 3.0.0 (Full Release) with ever groeing AI and seeds and AI gen awareness and AI deep immersive learning and higher functioning securuty. roleplay AI text Hardcore mining game called Cave Control youre the last of your dwarves and you must survive by mining upgrading and leveling all new players must reguster and g8ven a random code so when they get locked out they get, New Player Registrstion AI logic and add to dayabase (New Player: (Name) then you give random code and register)
higher AI security and first time logon bonus of 1hr free XP and AI security monitors and players have A ID that they cant see but AI security can and everythinf is logged add market and weapons and tiers snd guns snd buildings and AI lockouts and AI real uodates and xp and progress and ar our tiers eith ai assigning, add more.AI learning deep immersive mechsnics locations have hidden locations and limited events, black market now sells better weqpoms and guns and you can buy a busimess for momey reasoms and sell in stocks ai lesrning and add more factorio and AI elements and a world map for more places and AI upgrades and game enhances and Ai continous learning and firthur xp leveling csp to 250 and furthurt woth ai background testing, add more mining equiptment and more crsfting snd more tiers fkr weapons tools and. more add more events and quests (when AI sees opportunities for future updates or idead it automatically i olements by oerforming a lockout till idea implemented) implement background run data meaning while phone is on or internet is on and this app is running it will improve and constantly use ai algorithmns imolement usage override and automate in game mechanics an AI and constsntly refrrsh realtime add more buildings and level lockputs and way more weapons 50 weapins and assigned ai lockout for levels and buikdings for auto background mining snd benfitd snd add danger zones for diggin and add more dsngers the furthur you dig anf add more mods and festures in ai devolpment and ai mechanics and festures and more enemies and combat, AI keeps implementing buildings at base and monitors market and adds in game special artfiacts and ingame special finds and in game cities to travel and other mines and makes random seeds for cities and mines, cos mines collapse and end some mines end and have to regenerate and theres seeds 28372 and codes rsndom generated mines and areas tk explore and mome and there battlefields and combat zones at a map and trains to tske you to random seeded areas. implement ore selling for gold in game currency exchange, implement ammo for appropriate guns and weapons and crafted and bought and implement machine drones as a pets lkke drones and spiders and helpful AI Drones for good mining anf battle helo and add premium features as markets. implement 50 guns tyoes and unlimited modding like lasers and idras from call of duty warzone bkueorints style and mods for weapons and e dless customisation. add houses to make like in game houses that are enflessly customized like the sims games. add customizable drones and add u derground citirs rsndonly and add bossess of certain mines and they have rare loot dtopp and diablo skill tree mechanics Dynamic Environmental Hazards: Introduce environmental hazards like earthquakes, toxic gas leaks, or flooding, which players must navigate and mitigate using crafted tools or structures46.
Advanced AI Companions: Implement AI companions that learn from player actions and adapt to assist in mining, combat, or exploration, enhancing the survival experience13.
Procedural Quests: Use AI to generate procedural quests based on player progress and preferences, offering unique challenges and rewards each time13.Environmental Manipulation Abilities: Introduce abilities similar to Shape and Fracture, allowing players to create or destroy formations to access new areas or trap enemies. This could enhance both exploration and combat.
Procedural Cave Systems: Implement procedurally generated cave systems with hidden secrets and dangers, similar to the Foundation's subterranean environment.
Environmental Hazards: Include hazards like earthquakes or toxic gas leaks that players must navigate using crafted tools or structures.
Advanced AI Enemies: Introduce enemies with unique abilities, such as teleportation or ranged attacks, to increase combat complexity.
Hidden Collectibles and Lore: Add hidden collectibles that reveal more about the game's world and lore, similar to the Maneki-Neko statues in Control